Room 8 Studio is currently looking for a proficient and experienced Project Lead who specializes in photorealistic character creation and has a strong background in game development.
The ideal candidate is a leader who can maintain high standards of quality and style, with knowledge of the technical and artistic constraints of the character creation process.
Requirements
- High-poly sculpt in Zbrush;
- Character topology for animation;
- Excellent knowledge of anatomy;
- Experience in working with hard surface;
- Ability to create UV mapping and texture baking (normal, AO, etc.);
- Experience working as a Project Lead;
- High standards of work quality and artistic taste;
- Good at an objective evaluation of the team’s work and giving constructive feedback;
- Excellent communication skills and collaborative mindset to work in dynamic, creative environments;
- Intermediate+ English level (written and spoken) for seamless collaboration and documentation.
Would be a plus
- Experience with game engines;
- Experience in creating creatures;
- Solid understanding of the rigging and animation processes;
- Drawing skills.
Responsibilities
- Lead projects focused on realistic 3D character direction;
- Execute quality control for the work produced by the team of artists;
- Assist in solving artistic and technical problems within the project team;
- Organize the work of the team within the project and specific tasks;
- Create technical specifications and guides;
- Create high-poly and low-poly models of photorealistic characters for games on given concepts;
- Create optimal UV mapping and texture baking (normal, AO, etc.);
- Work with texturing in Substance Painter (hand-paint texturing in case the project requirements).