3D Animator, Senior

Room 8 Studio·Czech Republic, Lithuania, Bulgaria, Slovenia, Portugal, Georgia, Ukraine, Moldova, Estonia, Romania +3·Удалённо·8 мес. назад

Next great challenge is coming:

Room 8 Studio is looking for talented 3D Animators with experience in the game industry, strong technical skills, and a passion for exciting projects. If you enjoy creating high-quality animations and bringing game characters to life, we’d love to hear from you!

Requirements

  • 5+ years of experience in gameplay animation, preferably in AAA action or FPS games, with at least one shipped title.
  • Advanced proficiency in Maya, with strong keyframe animation skills.
  • Experience creating gameplay animations, including character movement, combat, weapon handling, and interactions, preferably with first-person animation experience.
  • Solid experience working with motion capture data, including cleanup and refinement.
  • Strong understanding of animation principles, character movement, timing, weight, and responsiveness.
  • Hands-on experience with game engines (Unreal Engine, Unity, or proprietary engines), including animation implementation and optimization.
  • Good understanding of character rigs, animation pipelines, and technical constraints.
  • Proven leadership and mentoring abilities, with strong communication and collaboration skills.
  • Strong organizational and time management skills, with the ability to prioritize tasks and meet deadlines.
  • A portfolio demonstrating high-quality gameplay animation work.
  • Intermediate+ English proficiency (written and spoken).

Would be a plus

  • Proficiency in MotionBuilder and HIK mocap workflows.
  • Knowledge of Motion Matching and advanced animation systems.
  • Experience with animation scripting and tools development (Python, MEL).
  • Experience with facial animation and MetaHuman pipelines.

Responsibilities

  • Create high-quality gameplay animations for characters, weapons, and interactions across various game genres.
  • Work with keyframe animation and motion capture data to create realistic and responsive character movements.
  • Implement and optimize animations in game engines, ensuring smooth integration and performance.
  • Collaborate with game designers, programmers, and other animators to develop and refine character movement, combat, and interaction animations.
  • Work with character rigs and contribute to improving animation pipelines and workflows.
  • Create technical guidelines and maintain high animation quality standards.
  • Collaborate with artists and project managers to ensure smooth production workflows and timely delivery.
  • Provide mentorship and guidance to junior animators, sharing knowledge and best practices.

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