You are our person if you have:
- experience in independent development from an idea to a release (features, events)
- experience in working on complex game systems
- understanding of the free-to-play economy and key LiveOps metrics
- ability to work with analytics and find answers to raised questions using data
- ability to defend your vision of a feature with solid argumentation and maintain it throughout the development process
Some points on tasks:
- designing, developing, managing the development of events
- working out monetization systems for events
- conducting playtests and processing feedback
- developing and implementing a calendar of in-game activities
- preparing and updating documentation
- decomposing and allocating tasks
- overseeing the development process and tracking task completion
- interacting with the development team, testers, game designers, artists, and analysts
- working with analytics, designing metrics, conducting operational monitoring, analyzing data on past events, and checking hypotheses
- forming a plan for the department's development, searching for new formats, improving current toolsets and pipelines, analyzing competitors