We’re looking for a Senior Game Designer who can independently own features from concept to release and contribute to the product’s growth through gameplay decisions and data-driven insights.
Age of Magic is a mid-core fantasy battler with a complex economy, a rich universe, multiple game modes, and 164+ characters. The project has been evolving since 2018: around 10,000 players have been with us since launch, while nearly 50,000 players have been playing for more than two years.
What you’ll do
- Own features end-to-end: concept → documentation → implementation → release → performance analysis.
- Create new content and develop existing systems.
- Work on combat and economy balancing.
- Analyze released features and product metrics.
- Improve configurations, documentation, and workflows.
- Contribute to product planning and future development.
What we’re looking for
- Strong gaming experience in RPG / Team Battler games, on mobile and PC.
- Experience designing game systems and working with game balance.
- Experience working on live mobile games.
- Understanding of mobile game monetization, including in-app purchases and advertising.
- Understanding of LTV, ARPU, ARPPU, Retention, and how game design decisions affect product metrics.
- Conversational Russian and English.
- Basic knowledge of statistics.
- Ability to use AI as a tool while taking full ownership of your decisions.
We’re looking for an independent, systematic, detail-oriented designer who enjoys hands-on work and takes ownership of getting things done.
What we offer:
- Work in a stable international company.
- Flexible benefits: an annual $1200 to spend on perks, including health insurance, sports, therapy, education and language classes.
- Full pay during sick leaves and personal leaves, in addition to 20 working days of vacation annually.
- Open statistics, including earnings from our games.
- An epic team ready to share their experience and knowledge