We are working on a PvP Arcade project that we’re confident will be our next hit! We are expanding the team and looking for a Game Designer to work closely with our Tech Lead and Producer. Your mission will be to create a high-quality player experience while driving product metrics and revenue.
What you will be doing:
- Design game features and mechanics from initial concept to final polish.
- Write clear and concise game design documentation.
- Balance game economy, combat systems, and progression.
- Work directly in Unity with configs, prefabs, and level design.
- Design monetization systems and work with product analytics.
- Collaborate with the producer, developers, and artists to ensure high-quality feature implementation.
What we expect from the candidate:
- Experience as a Game Designer in Hybrid / Midcore games.
- Proven track record of working on both core gameplay and meta-systems.
- Proficiency in Unity (ability to independently set up configs or build levels in the engine).
- Solid understanding of product analytics and key metrics.
- Ability to decompose complex tasks and link mechanics to data.
- Skill in creating mathematical balance models using spreadsheets.
- Excellent soft skills and a collaborative, positive attitude.
- Readiness to take ownership of results at all stages of the project.
Bonus points:
- Experience in setting up and analyzing LiveOps or A/B tests.
- Strong gaming background and a broad perspective on the mobile market.