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Game Designer Meta (MW) в ARTSTORM — вакансия в геймдеве | OfferClaw
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Game Designer Meta (MW)
ARTSTORM
·
Удалённо
·
Удалённо
·
сегодня
Game Design
Your key responsibilities:
Developing and improving meta-game systems:
progression, upgrades, technology, achievements, economy
;
Creating retention loops (
daily and weekly tasks, battle passes
, etc.);
Designing and balancing resource systems and in-game economy (
currencies, rewards, upgrades, limits
);
Structuring game difficulty mechanics, gradual content unveiling, and development paths;
Preparing design documentation, diagrams, and interaction flow schemes;
Analyzing game metrics and player behavior alongside analysts;
Collaborating with other game designers, programmers, artists, and UX specialists.
Our candidate should have:
At least 3 years of experience as a game designer, with a focus on metagame, progression, and system design;
Knowledge of balancing and economy in
midcore/F2P projects
(
PvP, strategy games, shooters
);
Ability to think structurally and see the system as a whole—from the starting screen to deep endgame mechanics;
Understanding of player behavioral patterns and the goals of game systems (retention, motivation, engagement);
Proficiency in documentation, diagram creation, and state-transition logic;
Experience working with analytics and using data in game design;
Self-organization, systemic thinking, and the ability to bring features to completion;
Willingness to participate in discussions, accept feedback, and refine solution.
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