We’re currently launching a new project — GlobalState — and building a new meta-vertical from the ground up. In this role, you will own feature development end-to-end: from concept and documentation to validation in the build and final quality.
If you are seeking to be a part of an engaged team, work on captivating projects with minimal bureaucracy, and receive regular, constructive feedback, then you’ll find your place with us.
What we want to see:
- 2+ years of experience as a Game Designer / System Designer;
- Experience developing features from concept through post-release support;
- Strong understanding of the mid-core / hardcore mobile F2P market;
- Experience working with statistics, analytics, and community feedback to support and iterate on features post-release;
- A high level of autonomy and the ability to work independently without constant supervision.
Additionally, it would be great to have:
- Ability to define and describe the player experience (UX) and create corresponding interface layouts (UI);
- Hands-on experience with RP projects, GTA-like games, social games, or MMOs;
- Experience working with Unity and online games.
What you will be doing:
- Own features from concept through live operations: clarify, formalize, and get concepts approved; expand concepts into full GDDs; ensure GDDs are properly communicated to the development team; identify development risks; and monitor timelines and implementation quality;
- Conduct feature retrospectives;
- Break down other projects and their features into clear, easy-to-read documentation and presentations;
- Present findings and concepts, collaborate with other departments, and share acquired knowledge and know-how;
- Participate in cross-review processes for design documentation;
- Analyze the product to identify problem areas and opportunities for improvement;
- Analyze product data and feedback to iterate on existing features and develop new ones;
- Participate in UX testing.
- Identify and document product risks and open questions before development
- Own feature quality and completeness at every stage
- Ensure clear and transparent communication across teams
- Drive features to release without losing the original design intent
Growth and development
We invest in the growth of each specialist and regularly review salaries based on performance. Moreover, we have a promotion system that allows specialists to showcase their talents in more responsible positions.
Comfortable conditions
Work type: hybrid or office. Also we have flexible hours with the option of taking days off.
Care for employees
We offer sick days without salary loss, assistance in difficult life situations, no bureaucratic nightmares and processes for the sake of processes.
Employment
We offer an employment system, including official labor relations in Kazakhstan, as well as any other options that suit you.