Spine Animator

SoftConstruct·Armenia·Офис·3д. назад

Are you GAME to JOIN US and be our new Spine Animator?

PopOK Gaming is on a search for a Spine Animator to join our team.

Responsibilities

  • Rig and Animate high-quality, efficient 2D skeletal animations for game characters and assets using Spine.
  • Apply classic animation principles (timing, weight, etc.) to ensure fluid, visually engaging motion.
  • Collaborate closely with artists, designers, and developers to align the animation with the project's artistic and technical vision.
  • Assist in selecting video, colors and animation for graphic design
  • Refine animations with various applications
  • Brainstorm with the design team to come up with new ideas, patterns and styles
  • Stay up-to-date with new animation techniques and applications
  • Create a project timeline and meet deadlines

Requirements

  •  3+ years of experience in 2D animations
  •  Bachelor’s Degree in Animation, Visual Arts or a related field programs
  •  Proficient in the Spine Animation Software (rigging, meshing, Inverse Kinematics) & After Effects 
  •  Strong foundation in 2D animation principles
  • Familiarity with the game development pipeline and integrating assets into game engines
  •  Strong aesthetic and conceptual skills
  •  Ability to collaborate and meet deadlines

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