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Spine Animator
SoftConstruct
·
Armenia
·
Офис
·
3д. назад
Are you GAME to JOIN US and be our new Spine Animator?
PopOK Gaming is on a search for a Spine Animator to join our team.
Responsibilities
Rig and Animate
high-quality, efficient 2D skeletal animations for game characters and assets using
Spine
.
Apply classic
animation principles
(timing, weight, etc.) to ensure fluid, visually engaging motion.
Collaborate
closely with artists, designers, and developers to align the animation with the project's artistic and technical vision.
Assist in selecting video, colors and animation for graphic design
Refine animations with various applications
Brainstorm with the design team to come up with new ideas, patterns and styles
Stay up-to-date with new animation techniques and applications
Create a project timeline and meet deadlines
Requirements
3+ years of experience in 2D animations
Bachelor’s Degree in Animation, Visual Arts or a related field programs
Proficient in the
Spine
Animation Software (rigging, meshing, Inverse Kinematics) & After Effects
Strong foundation in
2D animation principles
Familiarity with the
game development pipeline
and integrating assets into game engines
Strong aesthetic and conceptual skills
Ability to collaborate and meet deadlines
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