Tasks
- Animate characters, animals, equipment, and environmental elements;
- Setup and character skinning;
- Interact with art leads, game designers, and 3D artists.
Requirements
- Understand the principles of animation.
- Rigging knowledge
- You know how to work with animation on the Unreal engine.
- You should be able to work with both root motion and in place animations;
- You know the mechanics of the body;
- Knowledge of software (for example Blender\Maya\Cascadeur).
That would be an advantage
- You will show a portfolio with works that reflect your level.
- If you know how to switch between projects of different styles.
- You have gaming experience in VR.
We offer
- Official registration.
- Flexible schedule.
- Opportunity for growth.
- And most importantly, we have a great team that always strives to help and support each other.