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Mid Environment Artist в Gaya Studios — вакансия в IT и GameDev | OfferClaw
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Mid Environment Artist
Gaya Studios
·
Удалённо
·
Удалённо
·
5д. назад
Key Responsibilities:
Create compelling 3D environment models, textures, and assets that bring game worlds to life.
Collaborate with art and level design teams to ensure environments support gameplay and narrative goals.
Develop modular environment systems and maintain consistent visual quality across large-scale scenes.
Optimize environment assets for performance while achieving target visual benchmarks.
Use tools like Maya, Blender, ZBrush, and Substance Suite to create immersive environmental content.
Implement and troubleshoot environment assets in game engines like Unreal Engine or Unity.
Requirements:
3+ years of proven experience as an Environment Artist in game development or related field.
Strong portfolio showcasing environment modeling, world-building, and atmospheric lighting.
Proficiency in 3D software (e.g., Maya, Blender, 3ds Max) and texturing tools (e.g., Substance Designer, Substance Painter, Photoshop).
Solid understanding of PBR workflows, lighting principles, and real-time rendering optimization.
Sufficient English proficiency for professional communication and collaboration.
Strong problem-solving skills and attention to environmental storytelling.
Excellent communication and teamwork abilities.
Preferred Qualifications:
Experience with procedural environment generation and World Machine.
Knowledge of landscape and foliage systems in game engines.
Familiarity with version control systems (e.g., Perforce, Git).
Understanding of architectural principles and environmental composition.
What We Offer:
Competitive salary and benefits.
Opportunity to work on exciting, high-profile game projects
Collaborative and inclusive work environment.
Professional growth and development opportunities.
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