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Core Game Designer (Modern Warships) в ARTSTORM — вакансия в IT и GameDev | OfferClaw
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Core Game Designer (Modern Warships)
ARTSTORM
·
Cyprus
·
Удалённо
·
1 мес. назад
Your key responsibilities:
Develop and refine core gameplay systems:
controls, combat mechanics, weapon and ship balance
.
Design the main gameplay loop:
5v5 battles, tactical roles, combat rhythm
.
Balance unit and weapon parameters:
speed, damage, armor, abilities
.
Create mechanics for increasing battle complexity and unlocking new tactical options.
Prepare design documentation, diagrams, and combat scenario flows.
Analyze battle metrics and player behavior together with analysts.
Collaborate closely with game designers, programmers, artists, and UX specialists.
Our candidate should have:
3+ years of experience as a game designer with focus on core gameplay and balance.
Knowledge of PvP
midcore/F2P projects: shooters, action games, strategies
.
Confident experience with
Unity Editor, JSON, Google Sheets
;
Ability to think systemically and see the full battle cycle — from match start to endgame.
Understanding of player behavior patterns in combat: motivation, engagement, teamwork.
Skills in documentation, diagrams, state logic, and combat scenarios.
Experience working with analytics and using data to balance core mechanics.
Self‑organization and ability to deliver features to completion.
Willingness to discuss solutions, accept feedback, and iterate.
What we offer:
Remote work or office in Limassol (Cyprus) / partner offices in Europe.
Flexible start of the workday with required online hours for team collaboration.
22 paid vacation days per year.
10 sick days annually — no documents required, paid at 50% of daily rate.
Health insurance after probation period.
English language lessons.
Relocation opportunities after probation, with support for family and pets.
All necessary equipment for remote work.
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