Art Director

Axlebolt·Cyprus, Kazakhstan·Удалённо·сегодня
The Art team is responsible for the game's visual content—from characters and objects to environments and interface elements. We help transform game ideas into a visual style that supports the atmosphere and gameplay experience.
Tasks that you have to work with:
  • Developing, implementing, and protecting the game's overall visual concept (style, color palette, atmosphere) in collaboration with the Game Director
  • Creating, updating, and maintaining guidelines for all art department departments
  • Ensuring consistent style at all stages of production: from rough concepts to final in-engine rendering
  • Art review of all graphic assets: concepts, 3D models (weapons, vehicles, environments), UI/UX, animations, and VFX
It will help you with this:
  • Experience working on shooters (FPS/TPS), action, or war games
  • Strong visual sense and the ability to communicate artistic vision to the team
  • Ability to provide constructive and clear feedback
  • Experience with Photoshop, Figma, Miro, and 3D packages (Blender, Maya, Max, ZBrush)
  • Experience with task trackers such as Asana/Jira/Confluence or similar
Would be a plus:
  • A degree in art or design
  • Experience with AI
And more about the benefits:
  • Health insurance
  • Official registration
  • The opportunity to work from comfortable offices in different countries, or remotely
  • English Language Courses
  • Corporate Library
  • Compensation for sessions with a psychologist
  • Sports season ticket compensation
  • Paid parking

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