VFX Artist (Mobile, Unity)

Nekki·Armenia, Georgia, Serbia, Kazakhstan·Удалённо·сегодня

Shadow Fight 4: Arena is the first mobile fighting game featuring real-time synchronous PvP alongside PvE, including a social system where players can make friends and duel with them.

We are currently seeking a middle level VFX Artist to join our team.

The project team emphasizes meticulous attention to art, animation, UI, and game design. We are unafraid to employ sophisticated tools to overcome challenges. For example, to achieve seamless PvP, we devised a rollback system, while PBR ensures console-quality visuals, even on mobile devices. Furthermore, our animation creation utilizes proprietary software, Cascadeur, facilitating the development of realistic action animations without motion capture. These endeavors have contributed to creating a game downloaded over 70 million times, boasting an average rating of 4.7, and earning recognition from players and industry experts alike.

Responsibilities:

  • Create effects for characters, environments, and weapons
  • Design effects with a focus on conveying the physicality and power of specific animations, such as strikes, hits, and falls, ensuring all actions are accompanied by satisfying VFX
  • Participate in playtesting and provide suggestions for improving the game experience from a VFX specialist’s perspective

What we are looking for:

  • Proven experience in creating visual effects in a realistic and/or stylized games
  • Proficiency in Unity
  • Ability to write shaders in code
  • A portfolio that includes 3D VFX is required
  • Fluent communication in Russian is required

Will be a plus:

  • Skill in creating beautiful flipbooks with frame-by-frame animations
  • Artistic skills
  • Experience optimizing effects

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