We are strengthening our team, so we are looking for a Middle Unity 3d Developer to join us. When selecting candidates, we always look at GitHub or give a test assignment.
Responsibilities:
- Develop new features and improve existing mechanics
- Collaborate with artists, designers, and other developers
- Participate in prototyping new gameplay mechanics
- Integrate marketing, advertising, and other SDKs
- Fix bugs
What we expect from the candidate:
- Experience in commercial game development using Unity;
- Excellent knowledge of Unity 3D, C#, OOP, design patterns;
- Experience with Dependency Injection;
- Experience with UI layout using UGUI;
- Understanding of ECS architecture (any framework);
- Understanding of Addressables and Asset Bundles;
- Love for clean, neat code;
- Ability to work independently, but also as part of a team.
The following would be a plus:
- Experience with SDK integration (analytics, advertising, etc.);
- Familiarity with DoTween, Spine, shaders, and particle systems.
As part of this position, we offer:
- The opportunity to gain unique experience and work remotely from anywhere in the world;
- A team of professionals ready to share their knowledge and experience;
- Interesting projects that will keep you engaged;
- Vacation and sick days;
- The opportunity to be at the forefront of a company with an already successful project and grow with it.
If you recognize yourself in this job description, feel free to respond. We look forward to talking to you!