Prior experience as a Lead UI/UX Designer on casual mobile projects.
Proficiency in creating prototypes and elevating them to production quality from inception.
Ability to establish visual style and identity for new projects.
Thorough understanding of user experience design principles.
Proficiency in Figma and Adobe products.
Experience conducting UX research.
Previous experience in managing a team of UI artists.
Responsibilities:
Designing and illustrating game windows and other UI elements.
Developing user scenarios, organizing UX testing, and analyzing feedback.
Supervising tasks, managing deadlines, and providing feedback to the team.
Streamlining development processes for efficiency.
Advantages of working with us:
You can work remotely from anywhere in the world. If you’d rather go to the office, we can help you relocate to Cyprus.
We maintain a friendly atmosphere and explore ways to fully unlock the potential of every employee. We always share experience, with regular webinars from both in-house and external experts.
We care about our employees, so we compensate 50% of educational expenses, health insurance, sports, etc.
We provide a competitive salary, and update it according to your professional growth.