Our ongoing projects are in full swing, and we’re dedicated to delivering top-notch work without being tied down by a strict corporate structure.
At ChillBase we are working on One State which is a unique mobile Social RolePlay game. Our analysts and marketers face daily challenges that force them to reconsider their approaches to player acquisition and retention. Therefore, we are gathering some of the best specialists in their field with significant experience and non-trivial professional thinking.
If you are seeking to be a part of an engaged team, work on captivating projects with minimal bureaucracy, and receive regular, constructive feedback, then you’ll find your place with us.
What we want to see
- Four plus years of experience in F2P gamedev
- Experience working with the economy of a live product with a long player lifecycle
- Experience reviewing complex economic systems and the ability to explain them in simple terms
- Strong understanding of sources and sinks, value flows, reward loops, and player progression
- Experience influencing product and business metrics
- Advanced proficiency in Excel and Google Sheets
- Strong analytical skills, including hypothesis generation, metrics analysis, impact evaluation, and A/B testing
- Native Russian language
Additionally, it would be great to have
- Experience mentoring and developing economy or balance designers as a discipline
- Knowledge of SQL, Python, and BI tools
- Experience working on projects with open or semi open economies
- Experience building economic simulations
- Experience working with gacha systems as a core monetization mechanic
- Experience working with prestige economy systems
- Experience working on RP projects
What you will be doing
- Owning the economy of OneState by shaping the overall economic strategy of the game and translating it into clear rules and frameworks for the economy team and other departments
- Managing the economy design team and reviewing all major economic decisions and approaches
- Designing and validating economic models for large scale features
- Building economic simulations and validating them through A/B testing
- Managing the player driven economy, including designing restrictions and regulatory systems within features
Growth and development
Our project is actively growing, as well as the team that creates it. We invest in the growth of each specialist and regularly review salaries based on performance. Moreover, we have a promotion system that allows specialists to showcase their talents in more responsible positions.
Comfortable conditions
Work type: hybrid or office in Limassol. Also we have flexible hours with the option of taking days off.
Care for employees
We offer sick days without salary loss, assistance in difficult life situations, no bureaucratic nightmares and processes for the sake of processes.