OneState is a hardcore mobile MMO built on Unity, set in a realistic open world. We use advanced technologies and approaches, developing our own solutions in ECS, networking, physics, graphics, and more. Our team includes some of the most talented engineers in the industry, working together to create a game of exceptional scale.
If you want to join an engaged team, work on challenging problems with minimal bureaucracy, and receive honest feedback on a regular basis, we are likely a great match.
• Developing and implementing new events for the game’s web shop, including UI, UX, layout, and integration with business logic
• Creating and expanding new sections, products, and mini games such as calendars, battle passes, and similar features
• Collaborating with the backend team and forming requirements for API improvements
• Documenting the project and key decisions
• Breaking down tasks and participating in planning
• Estimating and planning timelines for webshop-related tasks
• At least three years of experience with JavaScript and TypeScript
• Experience working with React, including both stateless and stateful components
• Strong layout skills with HTML and CSS3
• Experience developing backend APIs using Rust or TypeScript
Our project is actively growing, as is the team behind it. We invest in every specialist’s development, regularly review salaries based on performance, and offer a promotion system that allows people to grow into more responsible roles.
Paid sick days with no salary loss, support during difficult life situations, minimal bureaucracy, and no processes for the sake of process.
We provide a flexible setup including official employment in Kazakhstan and Serbia, as well as contractor agreements and other formats that suit you best.