MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.
We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more.
Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia.
Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.
What you'll do:
- Design and grow our internal AI platform for automations, agents, and integrations with corporate systems — with security and cost always in mind
- Make and defend key technical decisions, balancing speed with technical debt
- Build core components of the platform yourself
- Grow the engineering team: set standards, run code reviews, and bring AI into the team's own day-to-day work
What you need to succeed:
- Strong backend engineering background: designing APIs, services, queues, storage, integrations, and production infrastructure
- Proven ownership of complex systems end-to-end — from choosing an approach and breaking it down, to shipping to production and iterating afterward
- Hands-on experience with LLM/AI systems: RAG, tooling, agents, evaluation, model limitations, cost, quality, and reliability of AI-driven scenarios
- Solid grasp of platform constraints: SSO, roles and permissions, data isolation, auditing, secrets management, security, and maintainability
- Willingness to write code yourself, build key platform components, and review your teammates' work
- Track record in technical leadership: setting engineering standards, breaking down tasks, and mentoring engineers
- A pragmatic mindset: spotting the MVP, testing hypotheses fast, managing technical debt, and moving iteratively
- Ability to explain complex trade-offs in plain language and help teams make hard calls under uncertainty
Nice to have:
- Experience building internal platforms
- Experience deploying local models and fine-tuning — plus a clear sense of when it's worth it and when it isn't
- Experience hiring and growing a small engineering team
What we offer:
- Work remotely from all around the world
- Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
- A strong team of specialists across different areas — access unique expertise and professional knowledge
- Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas
- Create great games and win the hearts of players
- Push the boundaries of the game industry and lead the way forward